//==============================================================================
// Alliance Rifleman_Anim.txt
//==============================================================================
//==============================================================================
define rifle
{
   set hotspot
   {
      version
      {
         Visual alliancerifle
      }
   }
}
//==============================================================================
define hood
{
   set hotspot
   {
      version
      {
         Visual alliancedwarfhood
      }
   }
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancedwarf_bored
				connect righthand rifle hotspot
				connect topofhead hood hotspot
				}
			}
		}
	}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancedwarf_idle
				connect righthand rifle hotspot
				connect topofhead hood hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancedwarf_walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
				connect righthand rifle hotspot
				connect topofhead hood hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Rangedattack
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancedwarf_rangedattack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
	    tag Attack 0.10 true 
            tag GenericSound 0.10 true   
            tag SpecificSoundSet 0.10 false GiantFootsteps checkVisible   
//-- end auto generated section
				connect topofhead hood hotspot
				tag SpecificSoundSet 0.04 false musket checkVisible
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancedwarf_death
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
				connect righthand rifle hotspot
				connect topofhead hood hotspot
				}
			}
		}
	}
}
//==============================================================================
anim Flail
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual alliancedwarf_flail
				connect righthand rifle hotspot
				connect topofhead hood hotspot
				}
			}
		}
	}
}